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耐性・无效化 | 【MHXX】怪物猎人双十字攻略大全
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    <h2 class="c_black">耐性・无效化 - 【MHXX】怪物猎人双十字</h2> 
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        分类 
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       <span style="color:#9CC3E5;">■</span>剑士专用技能 
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       <span style="color:#9fd5b7;">■</span>神枪手专用技能 
       <br> 
       <span style="color:#ffc000;">■</span>两用技能 
       <br> 技能名的下的数値は对应する防具与装饰品的数 
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          <th width="5%">分类</th> 
          <th width="12%">技能系統</th> 
          <th width="20%">发动技能</th> 
          <th width="8%">点数</th> 
          <th width="55%">效果</th> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183602.html">属性耐性</a><br> <span class="c_g">[100]</span> </td> 
          <td class="b"><span style="color:green;">属性异常无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">全属性（火、水、雷、冰、龙属性）无效化</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183645.html">火耐性</a><br> <span class="c_g">[79]</span> </td> 
          <td class="b"><span style="color:green;">火耐性【大】</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">火耐性+20。合计耐性超过20时，火属性（大、小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">火耐性【小】</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">火耐性+15。合计耐性超过10时，火属性（小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">火耐性弱化</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">火耐性-20</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183658.html">水耐性</a><br> <span class="c_g">[23]</span> </td> 
          <td class="b"><span style="color:green;">水耐性【大】</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">水耐性+20。合计耐性超过20时，水属性（大、小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">水耐性【小】</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">水耐性+15。合计耐性超过10时，水属性（小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">水耐性弱化</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">水耐性-20</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183568.html">冰耐性</a><br> <span class="c_g">[23]</span> </td> 
          <td class="b"><span style="color:green;">冰耐性【大】</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">冰耐性+20。合计耐性超过20时，冰属性（大、小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">冰耐性【小】</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">冰耐性+15。合计耐性超过10时，冰属性（小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">冰耐性弱化</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">冰耐性-20</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183536.html">雷耐性</a><br> <span class="c_g">[79]</span> </td> 
          <td class="b"><span style="color:green;">雷耐性【大】</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">雷耐性+20。合计耐性超过20时，雷属性（大、小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">雷耐性【小】</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">雷耐性+15。合计耐性超过10时，雷属性（小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">雷耐性弱化</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">雷耐性-20</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183661.html">龙耐性</a><br> <span class="c_g">[51]</span> </td> 
          <td class="b"><span style="color:green;">龙耐性【大】</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">龙耐性+20。合计耐性超过20时，龙属性（大、小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">龙耐性【小】</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">龙耐性+15。合计耐性超过10时，龙属性（小）无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">龙耐性弱化</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">龙耐性-20</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183626.html">毒</a><br> <span class="c_g">[123]</span> </td> 
          <td class="b"><span style="color:green;">毒耐性</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">不会中毒</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">毒加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">中毒后受到的伤害加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183655.html">麻痹</a><br> <span class="c_g">[71]</span> </td> 
          <td class="b"><span style="color:green;">麻痹无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">不会进入麻痹状态</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">麻痹加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">麻痹状态的时間加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183588.html">睡眠</a><br> <span class="c_g">[100]</span> </td> 
          <td class="b"><span style="color:green;">睡眠无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">不会进入睡眠状态</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">睡眠加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">睡眠状态的时間加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="3"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="3"> <a href="../ida/183543.html">昏厥</a><br> <span class="c_g">[163]</span> </td> 
          <td class="b"><span style="color:green;">昏厥无效</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">不会进入气绝状态</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">昏厥概率减半</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">气绝将发生时，有2分之一的概率气绝无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">昏厥加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">气绝时间加倍、气绝回复时输入的摇杆、按键数加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183606.html">耐暑</a><br> <span class="c_g">[50]</span> </td> 
          <td class="b"><span style="color:green;">炎热无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">暑热、熔岩地形、燃尘造成的伤害无效</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">炎热加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">暑热、熔岩地形、燃尘造成的伤害加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183604.html">耐寒</a><br> <span class="c_g">[70]</span> </td> 
          <td class="b"><span style="color:green;">寒冷无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">寒冷引起的耐力最大值减少无效化。</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">寒冷加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">寒冷引起的耐力最大值减少加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/226913.html">寒冷适应</a><br> <span class="c_g">[85]</span> </td> 
          <td class="b"><span style="color:green;">北风猎手</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">寒冷无效，在寒冷区域攻击力、防御力上升。饮用冷饮后攻击力进一步上升。</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/230103.html">炎热适应</a><br> <span class="c_g">[130]</span> </td> 
          <td class="b"><span style="color:green;">南风猎手</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">暑热无效，在暑热区域攻击力、防御力上升。饮用热饮后攻击力进一步上升</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183607.html">耐震</a><br> <span class="c_g">[55]</span> </td> 
          <td class="b"><span style="color:green;">耐震</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">不会因震动引发硬直</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183610.html">对防御DOWN</a><br> <span class="c_g">[19]</span> </td> 
          <td class="b"><span style="color:green;">铁面</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">不会发生防御力下降状态。</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183647.html">风压</a><br> <span class="c_g">[79]</span> </td> 
          <td class="b"><span style="color:green;">风压【大】无效</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">风压（大、小）无效。龙风压（大）效果减轻</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">风压【小】无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">风压（小）无效</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183616.html">听觉保护</a><br> <span class="c_g">[313]</span> </td> 
          <td class="b"><span style="color:green;">高级耳栓</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">咆哮（大、小）无效。但无法抵御伴随伤害的咆哮（如轰龙）</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">耳栓</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">咆哮（小）无效</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183631.html">偷盗无效</a><br> <span class="c_g">[25]</span> </td> 
          <td class="b"><span style="color:green;">偷盗无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">道具不会被盗</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183572.html">细菌学</a><br> <span class="c_g">[110]</span> </td> 
          <td class="b"><span style="color:green;">生化博士</span></td> 
          <td class="b"><span style="color:green;">15</span></td> 
          <td class="left"><span style="color:green;">大便玉击中后怪物必定换区。大便玉的调和必然成功。部分道具不能使用，不会沾染爆破粉尘。狂龙症发病时间缩短到0.8倍</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:green;">细菌研究员</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">大便玉击中后怪物必定换区。大便玉的调和必然成功。部分道具不能使用，不会沾染爆破粉尘。</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/183547.html">狂击耐性</a><br> <span class="c_g">[134]</span> </td> 
          <td class="b"><span style="color:green;">无我之境</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">容易克服狂龙病毒，另外在狂击化时会心率上升15%-30%</span></td> 
         </tr> 
         <tr> 
          <td rowspan="2"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="2"> <a href="../ida/183663.html">裂伤</a><br> <span class="c_g">[19]</span> </td> 
          <td class="b"><span style="color:green;">裂伤无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">裂伤无效化</span></td> 
         </tr> 
         <tr> 
          <td class="b"><span style="color:red;">裂伤加倍</span></td> 
          <td class="b"><span style="color:red;">-10</span></td> 
          <td class="left"><span style="color:red;">裂傷状态加倍</span></td> 
         </tr> 
         <tr> 
          <td rowspan="1"> <span style="color:#ffc000;">■</span> </td> 
          <td rowspan="1"> <a href="../ida/226917.html">雪人</a><br> <span class="c_g">[54]</span> </td> 
          <td class="b"><span style="color:green;">雪人状态无效</span></td> 
          <td class="b"><span style="color:green;">10</span></td> 
          <td class="left"><span style="color:green;">雪球、气泡状态无效化</span></td> 
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